Five dice, one cup, and the oldest question at the table: do you believe them?
Пять костей — ровно столько под каждым стаканом.
Dudo — Spanish for “I doubt it” — is a bluffing game played across Peru,
Chile and Bolivia, where it is also called Cachito or Perudo.
Every player hides five dice under a cup and bids on how many of a given face are
on the table, counting everybody's dice, not just their own. Nobody can see enough
to know the truth. That is the whole point.
How a round works
Everyone shakes their cup and peeks at their own five dice.
The first player makes a bid: a quantity and a face, say four fours.
Going clockwise, each player must raise the bid — more dice of the same face,
or any quantity of a higher face — or call dudo.
On a call, every cup is lifted and the matching dice are counted.
If the bid was good, the doubter loses a die. If it was not, the bidder does.
A player who runs out of dice is out. The last one still holding a cup wins.
Aces are wild
Ones — aces — count as any face. This single rule is what makes the
arithmetic interesting: with thirty dice on the table, the expected number of
threes is not five but ten, and beginners who forget it bid far too cautiously
for the first few rounds.
Dice in play
Expected count of a face
Safe opening bid
10
3.3
3
20
6.7
6
30
10.0
9
Calling aces. A bid made in aces alone needs only half the quantity,
rounded up. Switching back out of aces then costs double plus one — which is why
the ace bid is a weapon of last resort, not an opening move.
Three habits of good players
Bid your own dice first. An honest bid you can partly back up is far
harder to read than an invented one.
Watch the hesitation, not the face. The pause before a raise says more
than the number that follows it.
Count down, not up. As dice leave the table the expected counts fall
fast, and the player still bidding as if it were the first round is the one
about to lose a die.
Where it came from
The game travelled from Spain to South America in the sixteenth century and
settled into local form along the Andes. The English-speaking world met it as
liar's dice, and it has been reinvented as a board-game edition,
a pub game and, inevitably, an app — but the version worth playing is still five
dice, a cup, and people who know each other well enough to lie convincingly.